Josh Blair, Motion Designer.
https://www.linkedin.com/in/joshblair13/
Questions:
1. How does your process differ for particular motion projects?
2. What are some key aspects to a powerful motion piece?
3. What makes a successful thesis?
4. If anything, what does not change project to project?
5. what are important aspects of data visualization?
6. What are some things you do to look for inspiration?
7. How do you like to approach something you are not familiar with?
8. What kind of research do you find yourself doing to inform yourself on a project?
Notes:
News background
1.
- knowing what you can do in your toolkit
- proper setup for a project will help in long run
- maximizing your workflow
- plugins: move anchor point, fx console, animating characters(duik and rubber hose), ease copy,
- think ahead over being retroactive when laying out a prject
2.
- whether or not the audience remembers what it is, and whether they act on it (showing others or do something because of it)
3.
- planning
- gant charts, sticking to your plans
- organization
- not changing the entire idea because of one critique"be open to tilt"
- asana <---- planning heLP build in time off
4.
- motion language, 12 parts of animation
- play with how things come on of off the screen
- BE LEGIBLE
- highlighting the info that is most important.
- let more important info sink in
-
offshoot question: what makes you go back to a motion piece?
5.
- pinterest, dribbble, vimeo, art of the title, motionographer,
- cyberpowerpc, affirm, grayscale gorilla, idesign, TUTORIALS
6.
- lots of research, being independent about it.
- emulating a style that a client looks for, or making something close/comparable.
7.
what does not change project to project
- project structure;
- make an organized folder structure
initial surveys! of reptiles and stuff.